Simple (Probably) Lighting Problem
Bascially, I''ve setup my scene to use a single light source, problem is some objects I want to be rendered in full color, no matter where they are in there scene (self illuminating). I''ve tried drawing objects before I enable lighting, but they don''t appear at all, and if I draw them when I disable lighting, they appear as total black. Is there a way you can say ''Don''t apply custom light to this object, just render it in full ambient color'' ? I use glColor3f() to specifiy the color of the object prior to drawing it.
Any help appericated
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement