Original Post
I have downloaded and compiled the mesa source for windows. I ran NeHe''s first tutorial, linking to mesagl.lib and mesaglu.lib instead of opengl32.lib and glu32.lib. However, it exits immediately with "Cannot find a suitable pixelformat".
Linked to opengl32.lib and glu32.lib, it works fine.
I need to use mesa so I can access extensions such as multitexture on my laptop with no 3d card.
Any Ideas what could be wrong?
Thanks.