Original Post
If I want to make a game mod for say, a first person shooter, is there any way to just take an existing model from a 3D game? How would I do this? How would I do it if the 3D game I want to get the model from is a console game? Maybe there would have to be a way to get to the info of the model and all it''s animations, because in many 3D games even though you can rotate the camera, it doesn''t work at all times for all animations. I wonder how to do this because I would love to play as Sonic in Unreal (not Tourn just Unreal), or play as one of the Fur Fighters in Unreal.
Otherwise the only way I can make a new playable character is to make new 2D sprites for Duke Nukem 3D, if it allows you to make a new playable character. But how can I get polygon models from games rather than remake them? For example, someone made a Sonic model for Quake 3, but why not just use the EXACT model from Sonic Adventure 2? Is there no way to get it? Is it because it has way too many polygons for the PC game to accept or what?
Does anyone know a lot about what I''m talking about?
