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Color saturation without multitexturing

Started by kill Jun 12, 2002 at 10:43 PM 0 replies 150+ views
Original Post
kill
kill
Unfortunately simple alphablending doesn''t support as many operations as multitexturing, so I''m really stuck with a simple add (I don''t have enough texture units). Does anybody know how to achieve a color saturation effect with two passes? I''m trying to draw the sun over the clouds and I''m having trouble with making everything look really saturated. Thanks.
a person
a person
show a "correct" and the "incorrect" image you are getting. i cant see how you are having trouble blending two textures. simple additive blending is all you should need.

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