15 years, 11 months ago
Highlights
Community contributions featuredHow about making population an abstract concept to the game since you want land/buildings to be the main focus of the game?There will always be enough population to operate all…
15 years, 11 months ago
16 years, 8 months ago
Prototypes in general is a way for you to create something very fast to see if it is feasible or whether it is able to achieve something. As pointed out by Tom Sloper, some game…
16 years, 8 months ago
16 years, 9 months ago
One way to do this is to manage your fleets by "units", example, Fleet or task force or flotilla... etc.Basically you open up the screen you will see a list of this forces. To a…
16 years, 9 months ago
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See all in DiscussionsHow about making population an abstract concept to the game since you want land/buildings to be the main focus of …
15 years, 11 months ago
Prototypes in general is a way for you to create something very fast to see if it is feasible or …
16 years, 8 months ago
One way to do this is to manage your fleets by "units", example, Fleet or task force or flotilla... etc.Basically …
16 years, 9 months ago