18 years, 7 months ago
Highlights
To be honest I've never thought of precalculated path finding before, Though it does seem ideal for a game with a relatively small amount of nodes over a large area.Precalculate…
18 years, 7 months ago
18 years, 7 months ago
Team name: Ten Apostles (not a registered company) Project name: JAdvancedWars Brief description: This project is an attempt to recreate the the tile based action of Nintendo's…
18 years, 7 months ago
I'm a student currently working on a project with some guy from overseas. For the networking, I've used Java's knock knock client/server tutorial (the multi threaded o…
18 years, 7 months ago
Name: Ben Expected Compensation: None Contact Information: via GameDev Previous Projects C++: tetris, minesweeper + AI, a 2d space sim, a crappy rpg Previous Projects Java: tetr…
18 years, 10 months ago
Latest Activity
See all in DiscussionsTo be honest I've never thought of precalculated path finding before, Though it does seem ideal for a game with …
18 years, 7 months ago
Team name: Ten Apostles (not a registered company) Project name: JAdvancedWars Brief description: This project is an attempt to recreate …
18 years, 7 months ago
Quote:Original post by makaradult: 'did you make this mess?'child: 'yes'*smack*I'd just like to point out something:The article is titles "robots …
18 years, 7 months ago