13 years, 7 months ago
Highlights
Thanks for the input. The base entity class is further inherited to become the various objects my world interacts with, and i have various bools set to say wether…
13 years, 7 months ago
First post, I'm making my first game, building a framework and making some progress. I've created a class for my entities, and i've created a std::vector of pointers to t…
13 years, 7 months ago
17 years, 8 months ago
Hello :) Ok, so i am making a game in vanilla c++ with SDL and OpenGL, but i need to make an editor for adding resources etc. I've chosen to do so with C++ / CLR in Visual Studi…
17 years, 6 months ago
i want to make several 'sprite' quads with a single texture that has all the frames of animation on it, and just offset the texture to the right place. I can offset the tex…
17 years, 8 months ago
Latest Activity
See all in DiscussionsThanks for the input. The base entity class is further inherited to become the various objects my world …
13 years, 7 months ago
First post, I'm making my first game, building a framework and making some progress. I've created a class for …
13 years, 7 months ago
Hello :) Ok, so i am making a game in vanilla c++ with SDL and OpenGL, but i need to …
17 years, 6 months ago