14ย years, 8ย months ago
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Community contributions featuredMax, better most modeling tools, allow to assign more than one uv-coord to a single vertex. In this case, you need to split your vertex and assign the different uv to unique verโฆ
14ย years, 8ย months ago
Hi, Is there anyone who can guide me in the right direction (or article ). I want to generate UV mapping coordinates for my objects in code. So I would like to generate Plane, Bโฆ
14ย years, 8ย months ago
15ย years, 3ย months ago
Hi, When one adjusts a game's screen resolution (you know typically in the game's "Options->Graphics"), is it actually the BackBufferWidth and BackBufferHeiโฆ
15ย years, 3ย months ago
Hi, I read up on MSDN how to implement Raw Input handling. I only want to handle the mouse buttons for now, just to get it working. Now, I've done the following... /********โฆ
15ย years, 5ย months ago
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See all in DiscussionsMax, better most modeling tools, allow to assign more than one uv-coord to a single vertex. In this case, you โฆ
14ย years, 8ย months ago
Hi, Is there anyone who can guide me in the right direction (or article ). I want to generate UV โฆ
14ย years, 8ย months ago
Yes, usually. Thx
15ย years, 3ย months ago