16 years, 8 months ago
Highlights
16 years, 8 months ago
I started in February of 2009. I estimate around 1200 hours of programming.
16 years, 8 months ago
So I decided to start programming games for fun and started a company called Firestorm Studios. I created a game called Abaddon which just got approved and uploaded to the XBox…
16 years, 8 months ago
Abaddon Released Video: January 10th, 2010: Firestorm Studios is proud to announce that its first title, Abaddon, has been released. This top-down shooter is the perfect combina…
16 years, 8 months ago
Requirements 3d Artist: Skilled at creating 3d models of spaceships, weapons, and buildings. Should have experience with texturing including normal maps, specular maps, etc. 2d…
18 years, 2 months ago