I'm having troubles rendering a billboard quad, that's generated from a single vertex in the geometry shader. For some reason I can only emit 3 vertices. Here's my s…
14 years, 2 months ago
I'm having troubles rendering a billboard quad, that's generated from a single vertex in the geometry shader. For some reason I can only emit 3 vertices. Here's my s…
14 years, 2 months ago
14 years, 7 months ago
Is it possible to use "dataFieldTex.Sample()" in the geometry shader? dataFieldTex is a Texture3D No, you can only use sample in pixel shaders. You'll need to use…
14 years, 7 months ago
14 years, 9 months ago
I am a programmer that is fooling around with DirectX 9. I downloaded Anim8tor so that I could create my own meshes and load them into my programs, but whenever I create somethi…
19 years, 1 month ago
Was a solution to this problem ever found? I currently am trying to do the exact same thing. I have yet to find a complete example on how to render into a texture volume and the…
14 years, 9 months ago
I'm having troubles rendering a billboard quad, that's generated from a single vertex in the geometry shader. For some reason …
14 years, 2 months ago
Is it possible to use "dataFieldTex.Sample()" in the geometry shader? dataFieldTex is a Texture3D No, you can only use sample …
14 years, 7 months ago
Was a solution to this problem ever found? I currently am trying to do the exact same thing. I have …
14 years, 9 months ago
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