16 years, 2 months ago
Highlights
Community contributions featuredInstead of importing GL functions yourself, you might want to check out OpenTK (OpenGL 3.2 bindings for .NET).
16 years, 2 months ago
17 years, 4 months ago
Hi all! I'm currently trying to rewrite and integrate the memory tracker from TripleBuffer's DebugKit with my game. But when using the re-#defined operator delete, I get the bui…
22 years, 3 months ago
17 years, 4 months ago
You get run-time errors on luaopen_* because those have to be called from Lua.Does the interpreter itself work as expected, i.e., do you get a command prompt where you can…
17 years, 4 months ago
Latest Activity
See all in DiscussionsInstead of importing GL functions yourself, you might want to check out OpenTK (OpenGL 3.2 bindings for .NET).
16 years, 2 months ago
You get run-time errors on luaopen_* because those have to be called from Lua.Does the interpreter itself work as expected, …
17 years, 4 months ago
Instead of building Lua yourself, you might want to use one of the pre-built versions at LuaBinaries.
17 years, 4 months ago