15 years, 9 months ago
Highlights
Well that's much more straight-forward than I expected... lets give that a shot. Thanks!
15 years, 9 months ago
Im trying to emulate the Novint Falcon demo where your "hand" is holding one end of a rubberband with a rubber ball at the other end. Using the Falcon, you can swing t…
15 years, 7 months ago
D3DXVECTOR3 dir = planet.pos - star.pos; float d = D3DXVec3Length(&dir); float dt = (float)period * timescale; D3DXVec3Normalize(&dir, &dir); planet.acc *= 0.0f; pla…
15 years, 7 months ago
OpenNI's Kinect SDK returns the orientation of a particular skeleton joint in the form of 3 unit-length vector[3]'s representing the X,Y and Z axes after the orientation is appl…
15 years, 9 months ago
16 years, 8 months ago
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See all in DiscussionsIm trying to emulate the Novint Falcon demo where your "hand" is holding one end of a rubberband with a …
15 years, 7 months ago
D3DXVECTOR3 dir = planet.pos - star.pos; float d = D3DXVec3Length(&dir); float dt = (float)period * timescale; D3DXVec3Normalize(&dir, &dir); planet.acc *= …
15 years, 7 months ago
Well that's much more straight-forward than I expected... lets give that a shot. Thanks!
15 years, 9 months ago