21ย years, 9ย months ago
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21ย years, 9ย months ago
I am using C# and Managed DirectX. Is there a way to tell a texture how texture coordinates map across its surface? Consider the following: texture = TextureLoader.FromFile(dev,โฆ
21ย years, 9ย months ago
OK I understand: the bitmap is stretched to fill the entire texture at load time.r.
21ย years, 9ย months ago
> thats the magic that happens when you load a non power-of-2 sized image.> Texture dimensions have to be a power of 2.I must not be making myself clear. TextureLoader hasโฆ
21ย years, 9ย months ago
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See all in DiscussionsOK I understand: the bitmap is stretched to fill the entire texture at load time.r.
21ย years, 9ย months ago
> thats the magic that happens when you load a non power-of-2 sized image.> Texture dimensions have to be a โฆ
21ย years, 9ย months ago
Yes, I agree I can store the percentages of the texture I need to draw for the various sized images โฆ
21ย years, 9ย months ago