I've been wracking my head trying to figure this out for some time now and it's clear that I need some outside help. I have some VBOs/IBOs that I render through the follo…
11 years, 7 months ago
I've been wracking my head trying to figure this out for some time now and it's clear that I need some outside help. I have some VBOs/IBOs that I render through the follo…
11 years, 7 months ago
Pandemic 2.5, an expanded and refined version of my popular flash game Pandemic 2, has hit the App Store today for iPads, iPhones and iPod Touches. So far the response has been…
14 years, 4 months ago
14 years, 11 months ago
14 years, 11 months ago
Unbind the texture after you are done creating it to make sure you are not accidentally changing its properties later. glBindTexture( GL_TEXTURE_2D, 0 ); L. Spiro Sorry, I forgo…
14 years, 11 months ago
I'm approaching completion on my first OpenGL ES game (yay!) but just recently ran into an odd issue with texture filtering. I was trying to improve the game's perfo…
14 years, 11 months ago
I've been wracking my head trying to figure this out for some time now and it's clear that I need …
11 years, 7 months ago
Pandemic 2.5, an expanded and refined version of my popular flash game Pandemic 2, has hit the App Store today …
14 years, 4 months ago
Unbind the texture after you are done creating it to make sure you are not accidentally changing its properties later. …
14 years, 11 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more