14 years ago
Highlights
Community contributions featuredAshaman73, lTyl, bschmidt1962, thank you for your help; I'm happy to hear that it is a little bit of a secondary problem.
14 years ago
14 years ago
Let's say John is: a developer and he wrote a cross-platform networking library for MMORPG; or maybe he's a graphic artist and he designed, modeled, textured and rigged…
14 years ago
Hello guys, I must have some sort of magnet for this kind of error. I have the following code in my effect:uniform float4x4 w;uniform float4x4 wv;uniform float4x4 wvp;uniform fl…
16 years, 1 month ago
Hi guys! I'm not being able to retrieve reflection info from my compute shader. I have the following C++ code: ID3D11ComputeShader *compute; hr = d3dDevice->CreateComputeShad…
16 years, 7 months ago
Latest Activity
See all in DiscussionsAshaman73, lTyl, bschmidt1962, thank you for your help; I'm happy to hear that it is a little bit of a …
14 years ago
Hello KurtO, just so you know (because it is actually a little counter-intuitive) your 8-series card may support compute shaders, …
14 years ago
Let's say John is: a developer and he wrote a cross-platform networking library for MMORPG; or maybe he's a graphic …
14 years ago