14 years, 2 months ago
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Community contributions featuredBest language is the one you're most familiar with. I, for one, like to do my things in c++, but if you're just starting out, XNA isn't bad. But try to go beyond XNA…
14 years, 2 months ago
15 years, 3 months ago
Hello. I'm loading a theora video and want to write each frame to an openGL texture using glDrawPixels. Thing is, I haven't been able to find any sample code on how to c…
15 years, 3 months ago
I guess you've all seen c++ apps that display an error along with the line of code that causes it. It's usually used in games, but other apps use it, too. I heard that t…
15 years, 3 months ago
Hello there!I'm working on a game using SDL+DirectX and irrklang for sound. I was just trying to figure out the RAM requirements for it, when I noticed it keeps increasing…
16 years ago
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See all in DiscussionsBest language is the one you're most familiar with. I, for one, like to do my things in c++, but …
14 years, 2 months ago
Why not just do the transform in the pixel shader? These seem to be the right formulas: http://www.poynton.c...Q.html#RTFToC30 ture. it's …
15 years, 3 months ago
Hello. I'm loading a theora video and want to write each frame to an openGL texture using glDrawPixels. Thing is, …
15 years, 3 months ago