11 years, 9 months ago
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11 years, 9 months ago
11 years, 9 months ago
I read on the MSDN that overloading += doesn't work so I should use + instead. But my problem is I already have it overloaded. I am trying to convert some of my c++ code to c# t…
11 years, 9 months ago
Hello! I am currently working on a FSM for a project at my university. But I have problem with figuring out if I meet the criteria for this program. I need to have a state that…
11 years, 10 months ago
First, I hope I post in the right forum for this question! I am working on a shader in RenderMonkey and the shader is complete, so now I am writing a small report on the…
13 years, 5 months ago
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See all in DiscussionsI have made these two, guess I need a MyVector version of the second one public static MyVector operator*(MyVector a, …
11 years, 9 months ago
I do stuff like this in the C++ version: void Body::AddForce(const MyVector& x) { mForce += x; } void Body::SetVelocity(const …
11 years, 9 months ago
public static void operator+(MyVector vec) { MyVector mv = …
11 years, 9 months ago