13 years, 1 month ago
Highlights
... public and protected members are accesible in derived classes. private members are not. you used private vars in AI, so they are unaccesible in Unit. inheritan…
13 years, 1 month ago
How do I cut down on rewriting the same thing for each interface like IOnClosed, IOnFocus, IOnResized? If I want to change them, I don't want to have to change them all. They're…
13 years ago
i'm not good at 3d math (and openGL in general) at all - and i don't really want to learn right now, i just want to get this bit done. there are plenty of tutorials for heightma…
13 years, 5 months ago
15 years, 11 months ago
Umm I'm having trouble making this template class that uses OpenGL stuf from glext.h. The error message says that "there are no arguments to 'glGenBuffersARB' that depend o…
15 years, 11 months ago
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See all in DiscussionsHow do I cut down on rewriting the same thing for each interface like IOnClosed, IOnFocus, IOnResized? If I want …
13 years ago
... public and protected members are accesible in derived classes. private members are not. you used private vars in …
13 years, 1 month ago
i'm not good at 3d math (and openGL in general) at all - and i don't really want to learn …
13 years, 5 months ago