13 years, 8 months ago
Highlights
Community contributions featuredLooking really nice. Also, good work on the landing gear fortifications :D
13 years, 8 months ago
14 years, 7 months ago
@Schrompf: One reason why current 3d games have so fast graphics is because the hardware is built around scanline algorithms. What ray tracing needs is not faster hardware, but…
14 years, 7 months ago
14 years, 7 months ago
Just about the technical side: 2) C++ wouldn't allow it, even if I wanted it - the function parameters are too identical so the function names would collide.[/quote] C++ all…
14 years, 7 months ago
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See all in DiscussionsLooking really nice. Also, good work on the landing gear fortifications :D
13 years, 8 months ago
@Schrompf: One reason why current 3d games have so fast graphics is because the hardware is built around scanline algorithms. …
14 years, 7 months ago
Just about the technical side: 2) C++ wouldn't allow it, even if I wanted it - the function parameters are …
14 years, 7 months ago