I have a problem with OpenSL on various different Android devices. The OpenSL spec states that SLPlayItf::GetPosition() should return "the position of the playback head r…
12 years, 6 months ago
I have a problem with OpenSL on various different Android devices. The OpenSL spec states that SLPlayItf::GetPosition() should return "the position of the playback head r…
12 years, 6 months ago
14 years, 6 months ago
After running the values manually though a spreadsheet (oh for a decent GLSL debugger) I found I needed to multiply the view space ray by 2. I'm admit I'm not mathematic…
14 years, 6 months ago
I have a raymarcher that I'm trying to integrate into a normal polygon render. For test purposes this is just the basic OpenGL pipeline, while the raymarcher uses GLSL. I…
14 years, 6 months ago
15 years, 1 month ago
This is going to make me look like a total idiot, for which I apologise. I should know this, but it's driving me crazy, so if this post does nothing more than fulfilling the…
15 years, 1 month ago
I have a problem with OpenSL on various different Android devices. The OpenSL spec states that SLPlayItf::GetPosition() should return …
12 years, 6 months ago
After running the values manually though a spreadsheet (oh for a decent GLSL debugger) I found I needed to multiply …
14 years, 6 months ago
I have a raymarcher that I'm trying to integrate into a normal polygon render. For test purposes this is just …
14 years, 6 months ago
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