17 years, 2 months ago
Highlights
Community contributions featured17 years, 3 months ago
Arcade.Initialize("ACFONT.bmp",256,256,"!","z",16,256); In the 4th and 5th parameters of this function, it asks for the first character and last character used in a bitmap font…
17 years, 2 months ago
During the Initialization of sdl_ttf, it causes a segmentation fault. This was returned by the debugger. Lazy Foo says that init. SDL_TTF before SDL is OK but I've tried both wa…
17 years, 3 months ago
How would I scroll the screen so that I can move around the map without... disappearing out of the screen ( joke ). But seriously, would I blit the screen to itself or something…
17 years, 3 months ago
Latest Activity
See all in DiscussionsWorked. Thanks all
17 years, 2 months ago
Arcade.Initialize("ACFONT.bmp",256,256,"!","z",16,256); In the 4th and 5th parameters of this function, it asks for the first character and last character used …
17 years, 2 months ago
I did. The call stack says that it's caused by TTF_WasInit() which would be a part of TTF_Init()
17 years, 3 months ago