Is there any way to multiply a certain color channel of a texture with a color, lets say taking the red channel of a texture and multiplying it with the color RGB(0.3, 0.5,0.3)?…
14 years, 7 months ago
Is there any way to multiply a certain color channel of a texture with a color, lets say taking the red channel of a texture and multiplying it with the color RGB(0.3, 0.5,0.3)?…
14 years, 7 months ago
16 years, 6 months ago
Yeah, don't get me wrong, I really intend to decrease the amount of data that is transferred, but you don't need to be Einstein to figure that out. What I was wondering was rath…
16 years, 6 months ago
16 years, 6 months ago
Hello, I am working on a graphical MUD and have noticed that I am currently using a lot of bandwidth. I do ofcourse plan to reduce this by being more restrictive with what…
16 years, 6 months ago
Hello, I have run in to a little problem with STL vectors (the same goes for deques and stacks). The problem consists of that the program simply won't compile when I add huge am…
16 years, 8 months ago
Is there any way to multiply a certain color channel of a texture with a color, lets say taking the …
14 years, 7 months ago
Yeah, don't get me wrong, I really intend to decrease the amount of data that is transferred, but you don't …
16 years, 6 months ago
I am using TCP with winsock2.Well, I have a predefined message format so that I can collect all data needed …
16 years, 6 months ago
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