11 years, 8 months ago
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11 years, 8 months ago
Hi, I am encountering an issue where am sure I am the culprit but am not able to quite figure out what is it that I am doing wrong. Here is the vertex shader : #version 4…
11 years, 8 months ago
Hi, I am quite sure am doing something wrong here but not able to figure it out. Basically, D3DXMatrixLookAtLH(&m_matView, &m_vecPosition, &m_vecLookAtPoint,…
12 years, 5 months ago
Hi Guys, Not sure if this is the right place to post this topic, please let me know if otherwise, i tried putting this in Game Programming section, but no reply, so thoug…
12 years, 10 months ago
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See all in DiscussionsYup. Totally. Thanks :-)
11 years, 8 months ago
vs_outNormal = (matWorld * vec4(in_Normal, 1.0)).xyz; This is the problem. You should put w = 0 and …
11 years, 8 months ago
Looks like bit of more perseverance from my end would have helped me. So, instead of me taking all the …
11 years, 8 months ago