I have not posted on what Intel is doing for game developers in a while; I wanted to update everyone on some sample updates that happened late last year. In a future post I will…
14 years, 8 months ago
I have not posted on what Intel is doing for game developers in a while; I wanted to update everyone on some sample updates that happened late last year. In a future post I will…
14 years, 8 months ago
15 years, 7 months ago
15 years, 7 months ago
Nice And... how are the new ones done? (just an idea) floating point render targets, to store values >1 directly. there are still steps to be taken after that, but thats the…
15 years, 7 months ago
[font="Calibri"]Hi, after my [/font][font="Calibri"][color="#800080"]SNB samples post[/font][font="Calibri"], I have started a new blog t…
15 years, 7 months ago
I just posted about the SNB graphics samples Intel has posted for developers, AVX Cloth and Onloaded Shadows, herehttp://software.intel.com/en-us/forums/showthread.php?t=798…
15 years, 8 months ago
I have not posted on what Intel is doing for game developers in a while; I wanted to update everyone …
14 years, 8 months ago
Nice And... how are the new ones done? (just an idea) floating point render targets, to store values >1 directly. …
15 years, 7 months ago
grep ( find in files ) is your friend. when I grep on particles, I find several samples. AdvancedParticles, DeferredParticles, …
15 years, 7 months ago
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