13 years, 5 months ago
Highlights
Community contributions featuredThere's no perfect solution, because the web introduces latency. One common work-around is to make player movements have lag that depends on server round-trip time. Thus, the pl…
13 years, 5 months ago
I'm developing a web-based networked game using HTML5 and Box2D as physics engine. The network communication is by Web Sockets. Player A can spawn objects in the world, w…
13 years, 5 months ago
16 years, 3 months ago
Hello!I'm currently in a project where I need to write a VoIP program like Ventrilo/Teamspeak/Mumble. I'm very familiar with python and I really like it and it would be great if…
16 years, 3 months ago
Hello folks!I'm writing a small VoIP chatprogram in python an Im stuck with some problems.First of all im using pyAudio which is a PortAudio wrapper for python (if you didn't kn…
16 years, 3 months ago
Latest Activity
See all in DiscussionsThere's no perfect solution, because the web introduces latency. One common work-around is to make player movements have lag that …
13 years, 5 months ago
I'm developing a web-based networked game using HTML5 and Box2D as physics engine. The network communication is by Web Sockets. …
13 years, 5 months ago
OK, so I've played around today and noticed something/got some problems.Speex got three "modes"; narrow-band, wide-band and ultra wide-band. Each …
16 years, 3 months ago