8 months, 1 week ago
Highlights
Community contributions featuredIf you think OpenGL manages texture memory for you, then try loading a 8 GB texture and validate what happens. Being able to load a texture into available GPU memory is not memo…
8 months, 1 week ago
9 months ago
The OpenGL specification does not mandate any memory management by the implementation. However, if you read the specification/documentation for any entry point that deals with m…
9 months ago
10 months, 2 weeks ago
Alignment is based on the packing specified for the buffer, packing as in ( std140 etc). You can look up the default alignments for each packing specification, but if you are ju…
10 months, 2 weeks ago
Latest Activity
See all in DiscussionsIf you think OpenGL manages texture memory for you, then try loading a 8 GB texture and validate what happens. …
8 months, 1 week ago
The OpenGL specification does not mandate any memory management by the implementation. However, if you read the specification/documentation for any …
9 months ago
Alignment is based on the packing specified for the buffer, packing as in ( std140 etc). You can look up …
10 months, 2 weeks ago