14ย years, 8ย months ago
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Community contributions featuredBy 'finite' do you mean they are line segments?
14ย years, 8ย months ago
14ย years, 8ย months ago
You know those ball pens that some fast food playgrounds have? I want to program a 2d simulation of a bunch of balls inside of a convex hull with gravity. That's it. I'vโฆ
14ย years, 8ย months ago
First of all I'd like to offer $10 paypal reward to the first poster that solves this (or is most instrumental to me solving it). Anyway, I have a flash game that usesโฆ
15ย years, 1ย month ago
Directx has a nifty function called D3DXCreateTextureFromFile. It loads pretty much any image format and spits out a directx texture. Does OpenGL have something like this? Or doโฆ
15ย years, 5ย months ago
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See all in DiscussionsBy 'finite' do you mean they are line segments?
14ย years, 8ย months ago
I set the realDeltaT to 1.0/60 but that didn't help with the balls ghosting through the bottom bound. The number โฆ
14ย years, 8ย months ago
I slowed it down, reduced the framerate and had a look... it seems that the force due to gravity is โฆ
14ย years, 8ย months ago