14 years, 1 month ago
Highlights
Community contributions featuredMachine code. But with more seriousness, if you are going to make a triple-A game, C++ is most likely the way to go. Until then, you should use other more sane languages.
14 years, 1 month ago
14 years, 1 month ago
I am using Box2D, with a world made by arbitrary polygons, and I can't get for the life of me the oldschool platformer feeling. I am talking about moving at a constant veloc…
14 years, 2 months ago
Does one need to clean up OpenGL resources when a program finishes? I can't think of any not-annoying way to clean up global resources in an SFML project, since the window (…
14 years, 2 months ago
I made a normal 2D tile map code in WebGL some time ago, having 6 vertices consisting of positions and texture coordinates per tile. The texture coordinates pointed to a specifi…
14 years, 3 months ago
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See all in DiscussionsMachine code. But with more seriousness, if you are going to make a triple-A game, C++ is most likely the …
14 years, 1 month ago
All matrix operations are removed in ES2, but the idea is the same - send your own projection matrix. As …
14 years, 1 month ago
To replace data files, I'd go with with something like PhysicsFS. They have this exact example on their main page …
14 years, 1 month ago