13 years ago
Highlights
Community contributions featuredYeah, it makes sense to have a wglContext, I just don't see why it requires a window to be setup and was hoping there was a way to create a gl context without creating a window.…
13 years ago
13 years, 2 months ago
I'm trying to write a simple windows app which goes a bunch of glsl shaders and compiles them. From searching online it seems this requires querying the glCreateShader etc exten…
13 years ago
I'm trying to write a simple windows app which goes a bunch of glsl shaders and compiles them. From searching online it seems this requires querying the glCreateShader etc exten…
13 years ago
Hi, I'm seeing a crash inside CreateDevice in an old code base when initializing a d3d device with the D3DCREATE_HARDWARE_VERTEXPROCESSING flag. The d3d initialization is…
13 years, 2 months ago
Latest Activity
See all in DiscussionsYeah, it makes sense to have a wglContext, I just don't see why it requires a window to be setup …
13 years ago
I'm trying to write a simple windows app which goes a bunch of glsl shaders and compiles them. From searching …
13 years ago
I'm trying to write a simple windows app which goes a bunch of glsl shaders and compiles them. From searching …
13 years ago