14 years, 5 months ago
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14 years, 5 months ago
14 years, 5 months ago
Hi,all. I have a problem when I use pix to debug shader. First,as the dx9 sample default use D3DXSHADER_DEBUG,it can show source code when pix debug,but when step it it's ju…
14 years, 5 months ago
Hi,all. As I read the <Real time rendering,3rd>,I get two confuse that: (and I assume the API is DX9) 1.While the hardware can generate mipmaps automatically,do I have the…
14 years, 7 months ago
Hi,all. I heared many about the bsp's [color=#000000][font=Arial,]nice property for back to front rendering.But they are just very old discussing.So I want to ask nowadays i…
14 years, 7 months ago
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See all in DiscussionsThanks,NightCreature83. Now I can step it "rightly" order with the usage D3DXSHADER_DEBUG | D3DXSHADER_SKIPOPTIMIZATION | D3DXSHADER_NO_PRESHADER.But the "for" statement still …
14 years, 5 months ago
In my experience, you can't step through your HLSL code "rightly" with DX9. It's just like that Instead you've got …
14 years, 5 months ago
Anyone can tell me something? I'm very urgent to know the way to solve this problem.And I searched many topics …
14 years, 5 months ago