15 years, 4 months ago
Highlights
Community contributions featured[quote name='IADaveMark' timestamp='1303772077' post='4802853'] If the distance to the object is farther, your rate of turn can be slower. but the jerky…
15 years, 4 months ago
15 years, 4 months ago
It's always fun to "reinvent the wheel", but you can use existing "wheels" as a reference. Check out OpenSteer, it solves the dynamic avoidance problem a…
15 years, 4 months ago
15 years, 5 months ago
Google it? lmao...Why don't you Google it and show me the answers, buddy? Anyways, I need, more specifically, AI help for a tic tac toe game in a Console App using C++. Plea…
15 years, 5 months ago
Latest Activity
See all in Discussions[quote name='IADaveMark' timestamp='1303772077' post='4802853'] If the distance to the object is farther, your rate of turn can be slower. but …
15 years, 4 months ago
It's always fun to "reinvent the wheel", but you can use existing "wheels" as a reference. Check out OpenSteer, it …
15 years, 4 months ago
Google it? lmao...Why don't you Google it and show me the answers, buddy? Anyways, I need, more specifically, AI help …
15 years, 5 months ago