I have the following codes to draw to my target window. The problem is, either, the IDirect3DDevice9::Present() or ID3DXSprite::Flush() < or End() > sometimes take up to 1…
14 years, 7 months ago
I have the following codes to draw to my target window. The problem is, either, the IDirect3DDevice9::Present() or ID3DXSprite::Flush() < or End() > sometimes take up to 1…
14 years, 7 months ago
16 years, 4 months ago
Quote:Original post by MrProperIs it possible to develop game in java without any big troubles?Hehe, there's no way to finish anything w/o troubles. Online simple applicatio…
16 years, 4 months ago
16 years, 4 months ago
I'm sure many of you have seen Nehe's opengl tutorial. One feature of his program is how easy to switch from window mode to full screen mode. However, looking at his code, w…
16 years, 4 months ago
I opened a thread originally on OpenGL section and here due to no one can give me an answer of what is wrong. However, after a couple more days of debugging, I believe…
16 years, 4 months ago
I have the following codes to draw to my target window. The problem is, either, the IDirect3DDevice9::Present() or ID3DXSprite::Flush() < …
14 years, 7 months ago
Quote:Original post by MrProperIs it possible to develop game in java without any big troubles?Hehe, there's no way to finish …
16 years, 4 months ago
Thank you for all the good ideas so far. I think I'll try the WaitMessage first and see how things …
16 years, 4 months ago
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