12ย years, 1ย month ago
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Community contributions featuredPhil, Very helpful, thank you very much. Simply put, when I set a new rendertarget I lose the stencil buffers on previous rendertargets. Is this correct? &nbsโฆ
12ย years, 1ย month ago
12ย years, 1ย month ago
hi. I'm trying to create a simple stencil mask on a RenderTarget2D from a bunch of primitives, and then later draw pixels from that render target to another rendertโฆ
12ย years, 1ย month ago
Hi. Can somebody explain to me or point me to a resource on using a basic stencil buffer on a render target in XNA 4? I'm finding a lot of XNA 3 resources anโฆ
12ย years, 1ย month ago
How can I see the contents and allocations of my video card memory, either in real time or in Pix or any other (free) diag program? How can I poll the available video memoโฆ
12ย years, 3ย months ago
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See all in DiscussionsPhil, Very helpful, thank you very much. Simply put, when I set a new rendertarget I lose the stencil โฆ
12ย years, 1ย month ago
Phil, You answered with "So you can't set a new render target and use the stencil buffer from a โฆ
12ย years, 1ย month ago
hi. I'm trying to create a simple stencil mask on a RenderTarget2D from a bunch of primitives, and then โฆ
12ย years, 1ย month ago