13 years, 9 months ago
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Bones, matrixmanipulation or animation buffer
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I thought to apply this just for main characters, such as 150-200 vertices per frame
13 years, 9 months ago
hi, this is my first post. i'm programming a tiny game in webgl, and i would ask what is a better way to program animations: actually i do a matrix transformation for every…
13 years, 9 months ago
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