14 years, 1 month ago
Highlights
Yes, hardware support goes by major version. OpenGL 4.2 hardware will support all OpenGL 4.x.
14 years, 1 month ago
14 years, 4 months ago
I've been having some shading trouble. The sphere here is just a unit sphere created and triangulated in modo (attached), with normals also computed in modo. The light is in…
14 years, 4 months ago
I have searched, but nobody seems to be asking this question, nor have I found an answer. Is it possible to run a program containing OpenGL 3 code on a machine that only support…
15 years, 2 months ago
I've been trying to implement a system that will render geometry wherein the rendered geometry fades into the background as the distance increases. The idea is something jus…
15 years, 3 months ago
Latest Activity
See all in DiscussionsYes, hardware support goes by major version. OpenGL 4.2 hardware will support all OpenGL 4.x.
14 years, 1 month ago
Thank you, mhagain. I was originally using smooth shading, but I thought things just didn't look quite right, so I …
14 years, 4 months ago
I've been having some shading trouble. The sphere here is just a unit sphere created and triangulated in modo (attached), …
14 years, 4 months ago