I was wondering if it's possible to pad UVs by slightly scaling each triangles uniformly. This is on a lower end mobile so I have no access to geometry shaders. My idea was just…
8 years, 7 months ago
I was wondering if it's possible to pad UVs by slightly scaling each triangles uniformly. This is on a lower end mobile so I have no access to geometry shaders. My idea was just…
8 years, 7 months ago
13 years, 8 months ago
Hi Lightness1024, Thanks for the detailed reply. I couldn't really find any details on the actual RSM sampling except some shader code in the Crysis paper to downsample i…
13 years, 8 months ago
Hi I've been working on implementing LPV in Unity3D. It looks quite nice but I can't seem to get my head around how to avoid flickering when objects or the light move.…
13 years, 8 months ago
I was wondering if it's possible to pad UVs by slightly scaling each triangles uniformly. This is on a lower …
8 years, 7 months ago
Hi Lightness1024, Thanks for the detailed reply. I couldn't really find any details on the actual RSM sampling except …
13 years, 8 months ago
Hi I've been working on implementing LPV in Unity3D. It looks quite nice but I can't seem to get my head around …
13 years, 8 months ago
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