13 years, 4 months ago
Highlights
apology for missing info so I use one single call to test. I simply increase the number of vertex so that it cannot reach 60 fps on either platform, as they will vsync on…
13 years, 4 months ago
Hi Guru, I implemented VBO. However, after testing, I found no performance boost at all. I tested on Latest Samsung Android phones like S4, iPhone4S, iPad4, and iOS emula…
13 years, 4 months ago
15 years, 9 months ago
Hi there, Sorry I have to ask cause I` m pulling my hair off, some of which are already white. So, I` m trying to get FBO working on Android. I have looked up the internet…
15 years, 9 months ago
Sorry I` m not an expert. How about use glDrawArrays ?
15 years, 9 months ago
Latest Activity
See all in Discussionsapology for missing info so I use one single call to test. I simply increase the number of vertex …
13 years, 4 months ago
Hi Guru, I implemented VBO. However, after testing, I found no performance boost at all. I tested on Latest …
13 years, 4 months ago
Sorry I` m not an expert. How about use glDrawArrays ?
15 years, 9 months ago