14 years, 6 months ago
Highlights
Does the debug runtime produce any error messages? Can you post the code that sets up the view and projection transforms? Have you tried debugging the shader with PIX? Debug run…
14 years, 6 months ago
14 years, 6 months ago
Hey! I'm thinking about implementing a component based system for my game engine. What I have in mind is a model where different parts of the engine such as graphics and…
14 years, 5 months ago
Hi! I'm having problems getting shaders to work in my direct3d based engine. I used to use the fixed function pipeline but decided it was time to get into shaders, so I&…
14 years, 6 months ago
Hello everyone! I'm working on a game in C++ using Direct3D and I'm having a problem with vertical sync. When I have my presentation interval set to default (Vsync o…
15 years, 8 months ago
Latest Activity
See all in DiscussionsHey! I'm thinking about implementing a component based system for my game engine. What I have in mind is a …
14 years, 5 months ago
Does the debug runtime produce any error messages? Can you post the code that sets up the view and projection …
14 years, 6 months ago
This may seem like a stupid question, but are your transforms setup properly to view your geometry? Try making sure …
14 years, 6 months ago