14 years, 7 months ago
Highlights
@ Sepantium, thanks for the reply, I'll go trough your code, compare it to mine, since the general idea is the same, and check if I haven't done anything weird. @slayemi…
14 years, 7 months ago
Hi, So yesterday I started working on a wolfenstein like 2d game, using raycasting to visualize the world. (by using permadi's tutorial) But it's giving me ton of headac…
14 years, 7 months ago
15 years, 3 months ago
Okay, so I'm having this really annoying little bug, but altough it's small it's easily noticable and it gets even worse when I add a day/night cycle to the map, sin…
15 years, 4 months ago
So I basicly need a way to read a tile editor's format. It's the first time that I actually have to use xml files, and I'm tired and I am just completely stuck on th…
15 years, 4 months ago
Latest Activity
See all in Discussions@ Sepantium, thanks for the reply, I'll go trough your code, compare it to mine, since the general idea is …
14 years, 7 months ago
Hi, So yesterday I started working on a wolfenstein like 2d game, using raycasting to visualize the world. (by using …
14 years, 7 months ago
Yes, you probably have some indices ordered in the wrong way. This works for me: Vertex vertices[] = { {D3DXVECTOR3(0.0f, …
15 years, 3 months ago