16 years, 3 months ago
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Community contributions featuredIt's not really necessary to live near jobs you're applying for. Moving before applying is a pretty bad idea, you don't really want to move to a new city only to be turned…
16 years, 3 months ago
16 years, 3 months ago
Yeah, that's pretty much it, each item is a separate mesh, all skinned to the same skeleton. Then your character will be made up from several meshes with the same animation.
16 years, 3 months ago
16 years, 4 months ago
The amount of diffuse and specular you get on an object is down the the material properties, where the light hits depends on the light source.A directional light will…
16 years, 4 months ago
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See all in DiscussionsIt's not really necessary to live near jobs you're applying for. Moving before applying is a pretty bad idea, you …
16 years, 3 months ago
Yeah, that's pretty much it, each item is a separate mesh, all skinned to the same skeleton. Then your character …
16 years, 3 months ago
The amount of diffuse and specular you get on an object is down the the material properties, where the light …
16 years, 4 months ago