1ย year, 6ย months ago
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Community contributions featuredHmm, I've been planning to do similar thing that OP described - as I'll want to have meta data stored after compilation with the bytecode. But I've also been using typeId for neโฆ
1ย year, 6ย months ago
Hello fellow Angelscripters,I recently got a use case for not allowing a @handle member of a script class to be changed. So I want it to be assigned upon initialization and neveโฆ
1ย year, 6ย months ago
4ย years, 10ย months ago
Hello,I ran into strange behaviour where typeId appears to be different, depending on how I retrieve itโฆengine->GetTypeInfoByName("Transform"); engine->GetTypeInfoByDecl("โฆ
4ย years, 10ย months ago
Hello,I'm currently in need of some way of knowing that script member value changed. I know this can be done in scripts via virtual properties (just use setter and do whatever lโฆ
5ย years, 6ย months ago
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See all in DiscussionsHmm, I've been planning to do similar thing that OP described - as I'll want to have meta data stored โฆ
1ย year, 6ย months ago
Hello fellow Angelscripters,I recently got a use case for not allowing a @handle member of a script class to be โฆ
1ย year, 6ย months ago
You can also move the code to separate file instead of putting the code straight into entity data (which may โฆ
4ย years, 10ย months ago