11ย years, 8ย months ago
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Community contributions featuredIsn't this exactly like Five Nights at Freddy's?
11ย years, 8ย months ago
11ย years, 8ย months ago
I love games like Terraria and Motherload, where players have to dig down and find more and more advance ores. The goal in both games is to dig all the way down, get the best itโฆ
11ย years, 8ย months ago
I am programming a browser game that is based on Urban Dead (open PvP zombie apocalypse) and Nexus Wars (exploration, open PvP, biblical good vs evil). Mine will be openโฆ
12ย years, 5ย months ago
The MMORPG Eve Online has this skill advancement system where you pick a skill and it accumulates "experience" on its own over time. Once it accumulates a certain level of experโฆ
12ย years, 5ย months ago
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See all in DiscussionsIsn't this exactly like Five Nights at Freddy's?
11ย years, 8ย months ago
There are two main possible solutions to that: procedurally generated content, or player-created content. Note that these aren't mutually exclusive โฆ
11ย years, 8ย months ago
Did you see Mines of Mars?Nope. Thanks for pointing it out!
11ย years, 8ย months ago