14 years, 5 months ago
Highlights
14 years, 5 months ago
I downloaded SC2, and tried its editor. Press Ctrl + Alt + H to show navMesh and put some buildings on it, it shows the dynamic generation of navMesh for the building's cons…
14 years, 5 months ago
[attachment=8361:navMeshQues.png] As shown in the graph above, without considering the size of agent, the result path from polygon A to polygon C would be A->B->C. But if…
14 years, 5 months ago
For resetting device after it was lost, all D3DPOOL_DEFAULT resources should be released. I want to restore some render-target textures after the device is reseted, so I'm t…
14 years, 8 months ago
I found that the buildings in SC2 are on grids, it seems like they combined both grid and navmesh? I cannot open the zip too, could anybody help?
14 years, 5 months ago
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See all in DiscussionsI downloaded SC2, and tried its editor. Press Ctrl + Alt + H to show navMesh and put some buildings …
14 years, 5 months ago
I found that the buildings in SC2 are on grids, it seems like they combined both grid and navmesh? I …
14 years, 5 months ago
CoH's solution seems nice. If you dont need the information to be so dense, you can use a quadtree instead …
14 years, 5 months ago