14 years, 6 months ago
Highlights
Got it...Actually, I didn't activate smooth shading in Blender, thinking it was automatic. Well thanks man !
14 years, 6 months ago
14 years, 7 months ago
How do you get interpolated normals (Gouraud shading) in the pixel shader in directx11 ? In directx9 you had SetRenderState I think. Now I'm getting flat shading. Thanks !
14 years, 6 months ago
On msdn there is supposed to be a XMINT4 structure. I need this for a int4 shader variable. I included xnamath.h and there is only XMFLOAT4, XMUBYTE4 and XMSHORT4. Do I miss som…
14 years, 7 months ago
I know there are some directx11 libs included, but I can't make it work I installed the SDK for vs, and it crashes with the first line I write : guirenderer_ = &CEGUI::D…
14 years, 10 months ago
Latest Activity
See all in DiscussionsGot it...Actually, I didn't activate smooth shading in Blender, thinking it was automatic. Well thanks man !
14 years, 6 months ago
How do you get interpolated normals (Gouraud shading) in the pixel shader in directx11 ? In directx9 you had SetRenderState …
14 years, 6 months ago
I don't have this header. I have the june2010 sdk. Maybe this is a beta for Windows 8 ? Anyway, …
14 years, 7 months ago