14 years, 11 months ago
Highlights
It's most likely because the lesson doesn't use a delta time value, instead movement is based on how many frames are rendered, so any inconsistencies in the frame rate s…
14 years, 11 months ago
i changed xpos += (float)sin(heading*piover180) * 0.05f; zpos += (float)cos(heading*piover180) * 0.05f; into xpos += (float)sin(heading*piover180) * 0.0005f; zpos += (float)cos(…
14 years, 11 months ago
Latest Activity
It's most likely because the lesson doesn't use a delta time value, instead movement is based on how many frames …
14 years, 11 months ago
i changed xpos += (float)sin(heading*piover180) * 0.05f; zpos += (float)cos(heading*piover180) * 0.05f; into xpos += (float)sin(heading*piover180) * 0.0005f; zpos += …
14 years, 11 months ago