13 years, 9 months ago
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13 years, 9 months ago
This is what my main looks like [source lang="cpp"]int main() { sf::RenderWindow window(sf::VideoMode(WINDOW_WIDTH, WINDOW_HEIGHT), WINDOW_TITLE); window.setTitle(WIND…
13 years, 9 months ago
So I am currently making a game and I want to have online multiplayer 1v1. I have never done any type of networking before and I was wondering if anyone could point me in the di…
13 years, 8 months ago
If I am sending sf::Sprite objects between classes should I be using pointers?
13 years, 9 months ago
So I want to make a game with a procedural generated map using Perlin noise but im having issues. I have read up on Perlin Noise so I know what is going on behind the scenes but…
13 years, 10 months ago
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See all in DiscussionsSo I am currently making a game and I want to have online multiplayer 1v1. I have never done any …
13 years, 8 months ago
This is what my main looks like [source lang="cpp"]int main() { sf::RenderWindow window(sf::VideoMode(WINDOW_WIDTH, WINDOW_HEIGHT), WINDOW_TITLE); window.setTitle(WINDOW_TITLE); GraphicsMana
13 years, 9 months ago
As JTippets mentioned, just give each object its own sprite. You could share textures between similar types of objects, but …
13 years, 9 months ago