14 years, 6 months ago
Highlights
Thank you all I figured out why I wasn't able to debug the shaders. I was using the optimus graphics card and because of which I wasn't able to debug the shaders.
14 years, 6 months ago
14 years, 7 months ago
Hi, I am working on an application which draw a textured quad and has the capability of zoom and pan the view. The application is developed using Direct3D 9 API through SlimDX.…
14 years, 6 months ago
Hi, I am working on an application which draw a textured quad and has the capability of zoom and pan the view. The application is developed using Direct3D 9 API through SlimDX.…
14 years, 6 months ago
Hi, I am trying to render text using in the MiniTri11 sample application that comes with SlimDX SDK. I am using the SpriteRenderer & SpriteFront (that can generate a sprite…
14 years, 6 months ago
Latest Activity
See all in DiscussionsHi, I am working on an application which draw a textured quad and has the capability of zoom and pan …
14 years, 6 months ago
Hi, I am working on an application which draw a textured quad and has the capability of zoom and pan …
14 years, 6 months ago
Thank you all I figured out why I wasn't able to debug the shaders. I was using the optimus graphics …
14 years, 6 months ago