13 years, 6 months ago
Highlights
Nevermind, I'm surprised that such a simple mistake has given me so much trouble haha. I didn't know that I could pass 0 as the joint group parameter jor dJointCreate to allocat…
13 years, 6 months ago
Hey there, I want to constraint the rotation of a cube so that it can only translate. I've tried using an aMotor with the following code: this->aMotor=dJointCreateAMotor(this…
13 years, 6 months ago
14 years ago
Hello there, I'm looking for a simple obj laoder for OpenGL, wich reads vertex,normal, index and uv data. Everything I've seen is either too simple (doesn't have sup…
14 years ago
Hello there. I'm trying to make a camera in OpenGL wich follows an object, and i have implemented it like this: The camera stores a vector wich represent an "offset&quo…
14 years ago
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See all in DiscussionsNevermind, I'm surprised that such a simple mistake has given me so much trouble haha. I didn't know that I …
13 years, 6 months ago
Hey there, I want to constraint the rotation of a cube so that it can only translate. I've tried using …
13 years, 6 months ago
Thank you! Sorry for the late answer, I've been out in the weekend
14 years ago