13 years, 4 months ago
Highlights
Thanks unbird and menohack for your suggestions.The texture atlas may be problematic because these aren't static textures that I can layout into an atlas resource in advance - t…
13 years, 4 months ago
13 years, 4 months ago
In my DirectX 11 application, I would like to draw a scene consisting of many textured quads. For the sake of efficiency, my first thought was to use instancing to pull this off…
13 years, 4 months ago
I have recently been playing around with XNA for the first time. I have some experience with DirectX 10 and 11, and have also gone through some modeling tutorials for Blender. B…
13 years, 7 months ago
I am writing Windows DirectX 11 software in C++ for which I would like to receive input from both a regular keyboard and a 10-key keypad. I would like a secondary user to be abl…
13 years, 10 months ago
Latest Activity
See all in DiscussionsThanks unbird and menohack for your suggestions.The texture atlas may be problematic because these aren't static textures that I can …
13 years, 4 months ago
Can you break up the larger textures in blocks, such that all texture parts are the same size, using multiple …
13 years, 4 months ago
In my DirectX 11 application, I would like to draw a scene consisting of many textured quads. For the sake …
13 years, 4 months ago