9 years, 3 months ago
Domain Expertise
Highlights
Community contributions featured9 years, 3 months ago
Many Thanks MaulingMonkey for checking and commenting on my screenshot. Your explanation helped me much understanding what happens and what the others said here before! Actually…
9 years, 3 months ago
Hi all In my post-processing pixel shader (HLSL, SM5) I am facing heavy banding issues as to be seen in the attached image. It doesn't matter what type of effect I am implementi…
9 years, 3 months ago
Hi all I'm facing some weird problems with some game's HLSL shaders, on Windows 10 exclusively. The shaders are compiled against DX 11 / shader model 5. In case it matters, they…
9 years, 4 months ago
Hi all, I'm looking for a way to distinguish sharp areas in an image from those that exceed a certain amount of blur / "unsharpness". In HLSL. More specifically, I…
10 years, 4 months ago
Latest Activity
See all in DiscussionsMany Thanks MaulingMonkey for checking and commenting on my screenshot. Your explanation helped me much understanding what happens and what …
9 years, 3 months ago
Thanks, gentlemen. 7 hours ago, unbird said: This is a common problem with standard displays which only have 8 bits …
9 years, 3 months ago
Hi all In my post-processing pixel shader (HLSL, SM5) I am facing heavy banding issues as to be seen in …
9 years, 3 months ago